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Count yourself fortunate if you have a PlayStation 3. You’re in for a good time.
If you want a solid PS3 game library, start with the games below.
Naughty Dog’s violent, heartfelt, emotionally exhausting epic The Last of Us is the studio’s crowning achievement, and easily one of the most impressive games on the PlayStation 3. Its story of survival in a post-apocalyptic world may be built on a foundation of zombie-movie clichés, but the tale of the embittered smuggler Joel and his relationship with a young girl named Ellie is so full of heart and wrought with such subtlety that any concerns about overfamiliarity quickly fade away. Better still, in addition to its beautiful art, gorgeous soundtrack and eye-popping cutscenes, the game itself is quite well-made. It’s an often terrifying, exhilarating mixture of stealth, action and horror that plays out over sprawling levels and is unafraid to make the player feel disoriented and disempowered.
A Good Match For: People who like their games intense—The Last of Us is relentless, and the intensity of its narrative is matched by its discombobulating, often panic-inducing combat. This game is also great for those who like cinematic, movie-like games, and it’s a good game to show off to your friends, roommates, or significant others. It’s the rare game that looks so good (and is written so well) that it’s fun to watch as well as play.
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- Selected Resources for Understanding and Supporting Siblings. A look into the life of Jonno and his sister as they deal with a younger brother with autism. When their younger brother begins to attend a developmental center, changes are in store for everyone. Selected resources for understanding and supporting siblings.
- It's time to start looking and hit the road! Please help me save my sister! She is experienced archaeologist and she is kidnapped now. They are asking for her last finding- an ancient amulet. Games for girls 23,754 games; Driving & Racing Games 6,788 games. Ransom for his Sister. Ransom for his Sister.
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Not a Good Match For: Anyone looking for something fun or lighthearted. The Last of Us is a ceaselessly grim, often emotionally wrenching experience. Very bad things happen to good people, and it never gets easier to watch. Its closest literary analogue is Cormac McCarthy’s The Road, and in terms of grimness, The Last of Us matches and sometimes exceeds McCarthy’s often horrifying novel. The often difficult combat is exceptionally violent, so this game is not for the squeamish.
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After years of changes both minor and major, the Assassin’s Creed series had begun to feel in a rut. (For example: We’d had Assassin’s Creed II on this list since its inception.) Finally this year, with the pirate-themed Assassin’s Creed IV: Black Flag, the series has taken a major and unequivocal step forward. It doesn’t lose all of the series’ bad habits—hello follow missions—but it improves many longstanding problems with better stealth, easier-to-navigate cities, and sidequests that actually feel like they help make your character more powerful. Best of all, it adds naval combat and a vast Caribbean overworld that make the game feel like, in the words of Luke Plunkett, “Wind Waker for grown-ups.”
A Good Match For: Pirate fans; history buffs; anyone who’s ever wanted to pull up alongside a British frigate, grab a rope and swing from one deck to the other before fighting your way up the deck to take on the captain. So basically, anyone who’s ever wanted to be a pirate.
Not a Good Match For: Those who demand precision controls. The on-foot controls in Black Flag are probably the best of the series, but they’re still a far cry from where a third-person stealth/platformer should be. It’s time for a crouch button, Ubisoft.
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What if you could do relive high school but do it way, way better? That’s the promise of Persona 5, and Atlus’s killer social sim + dungeon crawler more than delivers. You’re a high school student spending a year at a new school in Tokyo, but you’re anything but ordinary. You and your motley crew of friends have the ability to infiltrate the subconscious “palaces” of the various villains and tormentors who challenge you in the real world, changing their hearts and bringing them to justice. As the days tick by, you’ll spend your afternoons deciding whether to go shopping, hang out with your friends, or head into a dungeon to slay some demons. The more you play, the more the cast expands, the story unfolds, and the mystery deepens. What’s really going on? Where do these mystical powers come from? How’s it all gonna end? And will you finally be able to get Makoto to go out with you?
A Good Match For: Fans of previous Persona games, along with anyone who likes stylish art and killer music. Persona 5 is overflowing with both.
Not A Good Match For: People who hate turn-based JRPG combat, people who don’t like games with a lot of text to read, anyone looking for a game they can finish in a single weekend.
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Grand Theft Auto V is an impressive crime game. Not perfect, but impressive. The game gives players one of the richest, most beautiful open worlds we’ve ever been able to play in. In this case, the landscape is a fictionalized version of Los Angeles and the California desert. Go anywhere in this vast game. Grab a car, plane, truck, bicycle, boat or tank. Head off in any direction. You’re bound to see extraordinary sights and stumble into some sort of good and probably violent time. The game looks amazing even on the old Xbox 360 hardware. It also plays better than any GTA before it. GTA V’s innovative, swappable three-protagonist system creates the feel of a true ensemble adventure, though crazy man Trevor steals the show.
A Good Match For: Players who like to go into a game to break the rules. GTA is still at its best when it’s a playground for virtual misbehavior.
Not a Good Match For: Anyone who can’t stomach the game’s mockery of, well, pretty much everyone.
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How do you top the beautiful, poetic experience that was ThatGameCompany’s Flower? Easy, just make a game that strips away everything annoying of maddening modern online gameplay and set it inside a lush gameworld that looks like a living painting. The travels that you undertake in Journey culminate in an incredibly touching moment. It’s not just one of the best PS3 games. It’s one of the best games ever, period.
A Good Match for: Shy people. Just like Flower before it, Journey is a wordless experience. The limited set of gestures you use to communicate means you won’t have to worry about embarrassing yourself by saying something awkward.
Not a Good Match For: People looking for conversation. If you spent a big chunk of time sand-surfing with another person, you’ll probably want to learn a bit more about him or her. Journey never lets you do that, though, and that enforced silence makes up much of its impact.
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Does a great game have to be fun? Does it have to make you happy? The beautifully sad Papo & Yo is one of the most personal games you’ll ever play. On the surface it’s about a boy and a monster who can be helpful but who can also fly into harmful rages. It’s all a metaphor for the lead game creator’s own experiences with his alcoholic father. This brief third-person game will put your brain to the test from time to time, but it’s mostly a game that will touch your heart.
A Good Match For: People looking for something personal and moving and for those who will enjoy the distinct visuals of a game with a South American look.
Not a Good Match For: Gamers looking for something they can play for dozens of hours. Papo & Yo will linger in your mind, but there’s not a lot to play and not much reason to play it again.
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Purchase From: Available digitally from the Playstation Store
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Sure, yes, Dark Souls is hard. For better or for worse, its difficulty is its defining characteristic. But Dark Souls is also so much more than hard—it’s an expertly crafted, fiendishly smart game that refuses to hold the player’s hand and as a result, forces a level of engagement almost unheard of in modern games. There’s a reason that so many modern games are described as “It’s like Dark Souls, with…” One of the most influential and flat-out great games of the last several years, Dark Souls is like no other game ever made.
A Good Match For: People who want their games to ask a lot of them, and expect a lot in return. Dark Souls is one of the most rewarding games ever made, provided you’re willing to put in the time and really, really pay attention.
Not a Good Match For: The easily frustrated. If you like your games to be fun, breezy ways to blow off steam after work, Dark Souls probably isn’t the game for you. You’ll die, you’ll lose progress, and the only way you’ll continue forward will be by the skin of your own teeth. Which is the designers’ intent, but it’s not for everyone.
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Part stealth-action game and part crazy sci-fi film, Metal Gear Solid 4 is the type of nutty experience that can’t be neatly categorized into a genre. The premise: you’re Solid Snake, a super-spy-soldier who can either shoot or sneak his way through missions en route to saving the world before he’s killed by the cells in his body, which are aging at an accelerated rate. (Don’t ask.) Check out the Metal Gear Solid Legacy Collection, which gets you MGS4, the HD versions of MGS2 and MGS3, the original MGS, and a few others.
A Good Match For: Anyone who likes stealth games, shooters, and crazy stories involving guns and nanomachines.
Not a Good Match For: People who hate cutscenes. The Metal Gear Solid games are full of elaborate cinematics and long monologues, and if you’re just
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The latest in Q-Games’ wonderfully stylish offerings pays homage to memorize-the-sequence shoot-em-ups of the 80s and 90s, and add modern twists that provide even more challenge. Check out PixelJunk Eden, PixelJunk Shooter and PixelJunk Monsters for more Q-takes on tried-and-true genres. They’re all brilliant. Really.
A Good Match for:Galaga fans. Defender fans. Sinistar fans. If you ever stuck a quarter into an arcade stand-up machine to fly a spaceship, this game will bring back old joys and introduce you to new ones like co-operative blasting.
Not a Good Match For: Retro-haters. The games feel like modern-day versions of old-school games. You’re not getting a complicated 3D adventure here.
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Call it the Superman 2 or Empire Strikes Back of video games. Valve’s follow-up to a classic improves on the humor, characterization and puzzle-solving of its predecessor to deliver a tight, focused experience full of poignancy and humor.
A Good Match for: Gordon ramsay masterclass download torrent download. Comedy lovers. The voicework alone—performed in stellar fashion by Stephen Merchant and Ellen McLain—will make you laugh out loud but the brain-teasing puzzles and embedded gags keep the chuckles coming even when everything else in the game goes quiet.
Not a Good Match For: Mediocrity fans. People who argue with Portal 2's greatness are like folks complaining that diamonds came from dirt. Their argument is invalid.
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Arguably the best outing in Insomniac’s buddy adventure franchise, A Crack in Time still offers the prankish cool of the dev studio’s witty weapons but also throws in mind-bending time-manipulation platforming to blaze all paths in an all-new way.
A Good Match for:Star Trek fans. Sure, the Lombax-and-robot duo violate the Prime Directive all over the place but A Crack in Time’s action should satisfy anyone who liked watching Kirk get into a scuffle as well as pleasing those who prefer Spock’s cool Vulcan logic. This one is also probably the best game on our list for kids.
Not a Good Match For: Fans of busywork. Some of the interstitial space stuff—battles with enemy fleets, blasting asteroids into smithereens—just feels like filler, no matter how good it looks.
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When you ask game developer Level-5 (Dragon Quest VIII) and animation house Studio Ghibli (My Neighbor Totoro) to make a game together, good things happen. Ni no Kuni, the product of that partnership, is charming, satisfying, and one of the prettiest games on the planet. It’s an old-school JRPG with a very modern coat of paint, and although the combat can occasionally be a bit too challenging for inexperienced players, it’s a blast to watch and play.
A Good Match For: JRPG fans, Ghibli fans, cartoon fans, fans of fun and charm and things that are good.
Not a Good Match For: Anyone who doesn’t have the patience for semi-turn-based combat and JRPGish questing. Inexperienced gamers who might find the combat too difficult.
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How has this list changed? Read back through our update history:
Update 4-27-17: What’s this? An.. update? Indeed it is! Years after our last PS3 update, we’ve made one last change: Valkyria Chronicles has left in order to make room for Persona 5. Good job, Persona 5. You were the last one through the door.
Update 12-10-13: Our new Bests design brings with it a bunch of new PS3 entries, as we take the opportunity to clear out some old games and add in some others. Gone are Call of Duty: Modern Warfare, Demon’s Souls, NBA 2K12, Assassin’s Creed II,Heavy Rain, LittleBigPlanet 2and Shadow of the Colossus HD. Taking their place are Valkyria Chronicles, Dark Souls, Metal Gear Solid 4,Papo & Yo, Assassin’s Creed IV, Grand Theft Auto V and Ni No Kuni.
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Update 06/17/13: One Naughty Dog game leaves and another enters. It’s only been out a few days but there’s a nearly unanimous sentiment The Last of Us is one of the most well-executed games of the PS3's life cycle. There’s only room for a dozen games on a Bests list and this time TLOU elbows out its Naughty Dog labelmate Uncharted 2. Different games with different goals, yes, but The Last of Us is just more accomplished overall.
Update 11/14/12: The update here is that there is no update. Kotaku’s editorial team talked back and forth about very good recent releases—Papo & Yo, Need for Speed: Most Wanted and The Unfinished Swan, along with others—but ultimately decided that none of these titles would unseat the current PS3 Bests list. We’re still going to factor in games like Call of Duty: Black Ops II and PlayStation All-Stars Battle Royale for Sony’ s home console but need more time to see if these game really belong on a list of The Bests.
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Want more of the best games on each system? Check out our complete directory:
The Best PC Games • The Best PS4 Games • The Best Xbox One Games • The Best Nintendo Switch Games • The Best Wii U Games • The Best 3DS Games • The Best PS Vita Games • The Best Xbox 360 Games • The Best PS3 Games • The Best Wii Games • The Best iPhone Games • The Best iPad Games • The Best Android Games • The Best PSP Games • The Best Facebook Games • The Best DS Games • The Best Mac Games • The Best Browser Games • The Best PC Mods
Note: While some games on this list are download-only, all of them can be purchased on the PlayStation 4’s online store. If you buy any of these games through the retail links in this post, our parent company may get a small share of the sale through the retailers’ affiliates program.
A Boy and His Blob | |
---|---|
Developer(s) | WayForward Technologies Abstraction Games (HD and Mobile ports) |
Publisher(s) | Majesco Entertainment |
Director(s) | Sean Velasco |
Producer(s) | Robb Alvey |
Designer(s) | Michael Herbster James Montagna Michael Pace |
Programmer(s) | Robert Koshak Larry Holdaway Daniel Yoon |
Artist(s) | Marc Gomez |
Composer(s) | Daniel Sadowski |
Series | A Boy and His Blob |
Platform(s) | Wii, Xbox One, PlayStation 4, PlayStation Vita, Microsoft Windows, OS X, Linux, PlayStation 3, iOS, Android |
Release | Wii
|
Genre(s) | Platform, puzzle |
Mode(s) | Single-player |
A Boy and His Blob is a platform-puzzlevideo game developed by WayForward Technologies and published by Majesco Entertainment. It is a re-imagining of the 1989 video game, A Boy and His Blob: Trouble on Blobolonia, which was originally developed by Imagineering for the NES. The game was released for the Wii in North America on October 13, 2009, and in Europe on November 6, 2009. A high-definition port of the game developed by Abstraction Games was released on Xbox One, PlayStation 4, PlayStation Vita, Microsoft Windows, OS X, and Linux on January 20, 2016.[11][12][13] A PlayStation 3 version was made available on June 28 of the same year as a cross-purchase with the PS4 and Vita versions.[8][14] Mobile ports for IOS and Android were later released worldwide on November 17, 2017 and September 26, 2017 respectively.[15][9][10]
WayForward's director Sean Velasco, a fan of the original NES title, expressed a desire to re-create and update the experience for current generation gamers, streamlining the NES title's gameplay mechanics to create a more 'forgiving' experience.
A Boy and His Blob's art direction has received widespread critical acclaim and praise, and was utilized by the developers, in addition to a minimalistic story, in order to create a 'heartwarming.. and friendly game' accessible to a wide audience.[16][17]
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Plot[edit]
The planet Blobolonia is threatened by an evil emperor, and the titular 'blob' flees to Earth seeking help. It crash-lands on Earth and finds the eponymous 'boy'.[18] They team up in order to dethrone the evil emperor, first by completing a quest on Earth and then by traveling to Blobolonia.[19] Along the way, minions of the Emperor attempt to stop them.[20]
Gameplay[edit]
A Boy and His Blob is a 2D side-scrolling puzzle platform in which players control a young boy as he cooperates with a blob-like creature to overcome various obstacles. The boy can feed the blob a variety of jellybeans, which are unlocked as the game progresses and vary depending on the level, which transforms it into one of fifteen different objects that can be used to solve puzzles and defeat enemies. These include ladders for climbing, anvils to drop on top of enemies, holes that allow the boy to drop through platforms, and cannons for shooting to the hard-to-reach areas. Unlike the original NES game, which only displayed each jellybean's flavor, this version allows players to select beans from a wheel that shows what each bean does.[16][18] The boy can also hug and scold the blob, as well as call to it to revert its transformation and bring it to his side. However, the boy will die if he touches an enemy or a hazardous object, or falls from a great height, sending the player back to the beginning of the area.[20] The game is split into four worlds, each containing ten levels and a boss battle.[21] Finding three chests hidden within each main level unlocks additional challenge levels, which rewards bonus developer material such as concept art and storyboards when cleared.[17][18][22]
Development[edit]
WayForward's director Sean Velasco, a fan of the original NES title, felt the series 'had a ton of potential' and was 'a title whose time had come to be re-imagined.' He felt the title would be a natural fit for WayForward's signature proprietary animation and 2D visuals.[17] The rights to the series originally belonged to Absolute Entertainment, but Majesco Entertainment was able to acquire the rights after Absolute went bankrupt in 1995.[23] WayForward, already having a positive working relationship with Majesco, pitched the 'idea of [creating] a very heartwarming Boy and Blob, and having a very friendly game' that both improved upon the usability of the original title and featured 2D hand-drawn animation 'reminiscent of animated movies from the '80s.'[16] The designer of the NES title and co-founder of Activision, David Crane, was not involved with the Wii title. However, the new developers expressed respect for both him and his work when creating the new title.[23]
In terms of faithfulness to the original NES title, producer Robb Alvey explained '(it's about) the original spirit of the game and creating something for this generation of gamers. If you're familiar with the original game, you'll recognize immediately the homage we pay to its origin. And if you've never played the original, it's not going to feel like anything 'retro'.'[23] Sean Velasco similarly expressed that the game is a 're-imagining' of the original title instead of a direct sequel or remake.[17][23] Some changes made to the gameplay include frequent save checkpoints and unlimited jellybeans.[24]
Marc Gomez, as art director, was responsible for most of the game's signature look and feel. He wanted to do something very soft, inspired by the works of filmmaker Hayao Miyazaki.[16] The decision to make the boy 'much younger and rounder' than his NES counterpart was also Marc's, as was the idea of making the blob 'a more faithful companion (similar to) a dog.'[16] With the new, younger design for the boy and the blob, Marc 'wanted them to have (a) mutual need for each other.. One can't progress without the other.'[17] Overall, the game has around 4,000 unique frames of animation.[17]
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In terms of the game's controls, Sean Velasco wanted something 'very intuitive for the family crowd' and wanted to 'avoid anything that doesn't directly serve the game itself' such as, 'waggle controls simply for the sake of waggle'.[17] The 'hug' button is a vestigial feature of a more fleshed out emotion system abandoned during development. Managing the blob's emotions and keeping him happy throughout the game proved too much of a hassle during testing, so the mechanics were largely thrown out. However, Sean Velasco felt the in-game hug was 'too heart-melting to ignore,' so it was kept.[25]
Velasco remarked that its simplicity allowed them to create a 'very heartwarming..and friendly game'[16] and to really highlight a 'major component of the game, which is the friendship between the boy and blob.' Gomez explained that 'everything is about subtlety. There will be hints here and there letting you in on what is taking place. The story will develop as much as the player wants to venture in the details.'[17]
Reception[edit]
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Reception for A Boy and His Blob has been largely positive, with many reviewers commenting on the game's art design and faithfulness to the feel of the NES original.[18][20][35][36]Nintendo Power called it 'a super magical adventure full of mesmerizing sights and compelling gameplay' and praised that the game 'can be enjoyed on multiple levels and by players of all ages,' giving it a score of 8.5/10.[30]IGN praised the game's art direction, yet criticized the control scheme and 'die-and-retry nature of the level designs,' awarding the game a 7.6/10.[18]GameTrailers likewise questioned aspects of the control scheme but praised the game's puzzles and overall feel, giving the game a total score of 8.5/10.[31]
Game Informer awarded the game an 8.0/10 (with a 'second opinion' score of 8.75/10) calling the game 'a stylish rebirth [of] the NES cult classic' and praising the game's learning curve, atmosphere, and nostalgia factor. However, similar to other reviews they faulted the game's 'twitchy controls'.[33]Joystiq noted that A Boy and His Blob was a 'really good example of how to update a classic; the game feels new, yet retains what fans love about the original experience,' yet expressed frustration at the game's need to 'hold [your] hand' at times by providing 'hints' to a puzzle's solution in the form of overabundant signs. They noted, however, that this feature may be appreciated by younger children and casual gamers.[37]
1UP.com gave A Boy and His Blob a B+, noting occasional problems with the blob's AI and some shortcomings in terms of the game's secondary animation, but praising the game's more 'forgiving' gameplay when compared to the NES A Boy and His Blob and calling the art 'gorgeous'.[32]G4TV called the game 'the kind of game the Wii was designed for.'[38]
References[edit]
- ^'In shops tomorrow: 'a boy and his blob''. Nintendo. November 5, 2011. Retrieved November 12, 2011.
- ^Magrino, Tom (October 9, 2009). 'Shippin' Out Oct. 11-17: Uncharted 2, Brutal Legend'. GameSpot. Retrieved November 12, 2011.
- ^'A Boy and His Blob on Steam'.
- ^ ab'The Drop: New PlayStation Games for 1/19/2016'.
- ^'New on PlayStation Store: Resident Evil 0, World of Tanks, Tharsis, more'. 19 January 2016.
- ^'A Boy and His Blob'.
- ^'A Boy and His Blob - Playstation Store'.
- ^ ab'A Boy and His Blob on PS3'. Official PlayStation®Store US.
- ^ ab'A Boy and His Blob on IOS'. App Store.
- ^ ab'A Boy and His Blob on Android'. Google Play Store.
- ^'Wii game A Boy and His Blob revived for modern systems'.
- ^'Abstraction Games on Twitter'.
- ^'A Boy and His Blob Remake is Coming'.
- ^'A Boy and His Blob on PS4, PS3, PS Vita'. Official PlayStation®Store UK.
- ^'Majesco Releases the 2009 Remake of 'A Boy and His Blob' on the App Store'.
- ^ abcdefgCasamassina, Matt (29 May 2009). 'IGN: Pre-E3 2009: A Boy and His Blob's Big Makeover'. IGN. Archived from the original on 31 May 2009. Retrieved 29 May 2009.
- ^ abcdefghHarris, Craig (4 March 2009). 'The Blob Team Speaks'. IGN. Archived from the original on 6 March 2009. Retrieved 5 March 2009.
- ^ abcdefCasamassina, Matt (9 October 2009). 'A Boy and his Blob Review'. IGN. Archived from the original on 13 October 2009. Retrieved 16 October 2009.
- ^A Boy and His Blob (2009-10-13). Majesco Entertainment. Retrieved 2009-10-16.
- ^ abcWhitehead, Dan (2009-11-04). 'A Boy and his Blob Review'. Eurogamer. Archived from the original on 8 January 2010. Retrieved 2010-01-01.
- ^Anderson, Luke (October 12, 2009). 'A Boy and His Blob Updated Hands-On'. GameSpot. Retrieved 2010-01-01.
- ^'Majesco Entertainment Announces A Boy and His Blob for Wii'. IGN. Archived from the original on 6 March 2009. Retrieved 5 March 2009.
- ^ abcdDobson, Jason (2009-03-20). 'Interview: Majesco, WayForward spill the jelly beans on A Boy and His Blob'. Joystiq. Archived from the original on 2009-03-24. Retrieved 2009-10-15.
- ^Sarkar, Samit (2009-07-31). 'Interview: Majesco's Pete Rosky talks A Boy and His Blob'. Destructoid. Retrieved 2010-01-01.
- ^Five Questions with Sean Velasco Lead Designer of A Boy and His Blob. Game Informer. Iss 199. Nov 2009. p.47.
- ^'A Boy and His Blob for Wii'. GameRankings. CBS Interactive. Archived from the original on 19 October 2009. Retrieved 4 July 2016.
- ^ ab'A Boy and His Blob for Wii Reviews'. Metacritic. CBS Interactive. Archived from the original on 19 April 2018. Retrieved 4 July 2016.
- ^'A Boy and His Blob for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved 22 June 2018.
- ^'A Boy and His Blob for Xbox One Reviews'. Metacritic. CBS Interactive. Retrieved 22 June 2018.
- ^ abA Boy and His Blob Review. Nintendo Power. Nov 2009. p.85.
- ^ ab'A Boy and His Blob'. GameTrailers. 2009-10-13. Archived from the original on 16 October 2009. Retrieved 2009-10-16.
- ^ abParish, Jeremy (2009-10-10). 'A Boy and His Blob (Wii)'. 1UP.com. Retrieved 2009-10-16.[permanent dead link]
- ^ abVanBurkleo, Meagan (2009-10-13). 'A Boy and His Blob: A Stylish Rebirth For The NES Cult Classic'. Game Informer. Archived from the original on 16 October 2009. Retrieved 2009-10-16.
- ^'A Boy and His Blob (Wii)'. G4TV. Retrieved 2009-10-27.
- ^Mc Shea, Tom (2009-10-20). 'A Boy and his Blob Review for Wii'. GameSpot. Archived from the original on 30 November 2009. Retrieved 2010-01-01.
- ^Bedigian, Louis (2009-11-02). 'a boy and his blob Review'. GameZone. Archived from the original on 2009-11-05. Retrieved 2010-01-01.
- ^Hinkle, David (13 October 2009). 'Review: A Boy and His Blob'. Joystiq. Archived from the original on 15 October 2009. Retrieved 16 October 2009.
- ^Johnson, Stephen (2009-07-04). 'A Boy And His Blob Preview'. G4TV. Retrieved 2009-10-16.